INTERFERENCEMulti-player game installation, 2012Nathalie Pozzi [IT] & Eric Zimmerman [US]
BELIEVABLE GAME WORLDS USING PHYSICAL SIMULATIONInteractive demonstration, 2012HAVOK [IE]
HOW TO BABYCASTLESWorkshop & indie games arcade, 2012Babycastles [US]
LUNAR TRAILSGame installation, 2012Seb Lee -Delisle [UK]
GAME ARTHRITISPhotographic prints, 2011Matteo Bittanti [US] and IOCOSE [UK]
GENERATIONSMobile gaming app, 2012One Life Remains [FR]
BIONIC ROSHAMBOTwo-player arcade game, 2012Kieran Nolan [IE]
LUMMOBLOCKSTwo-player game experience, 2011LUMMO: Mar Canet , Carles Gutierre z, Jordi Puig , Javier Lloret [ES]
ARE YOU A GOOD LOCALISER?Game-driven experiment, 2012Audio and Acoustics Research Group [IE/PL]
RE-PONGExperimental game, 2012NICOLAS MYERS [UK] & NITIPAK SAMSEN [UK]
GAME BORDERMulti-console game, 2011Jun Fujiki [JP]
MY LIFE WALKTHROUGHTherapeutic game prototype, 2012Joanna McHugh [IE], Eamonn Newman [IE], Des O’Mahoney [IE] & Lee Tobin [IE]
ANGRY BIRDSMulti-touch painting series, 2012EVAN ROTH [US]
KINECT2SCRATCHInteractive game installation, 2012Stephen Howell [IE]
?RELAX AND RACEBiosensor-based game, 2012Galvanic Ltd . [IE]
Granny’s BackyardInteractive game installation, 2012Kajakklubben [DK]
OUTERBODY MAZEInteractive two-player game installation, 2012Jason Wilson [US]
BRAM STOKER’S VAMPIRESAugmented reality mobile game, 2012haunted planet [ie ]
The Science Of GamesResearch game, 2012Tiltfactor Laboratory [US]
QRZarMobile game platform, 2012TOPHAT [IE]
RENGA100-player game, 2011wallFour [UK]